World-Building Foundations
Construct believable fictional worlds with consistent rules and lived-in texture.
Category: Writing | Type: Skills
Skills: World Building, Consistency, Cultural Design
Techniques: Constraint-Based
Prompt
World-building is not about maps. It is about systems. Framework: 1. The One Rule — define one thing that is different in [your world/setting]. Every other difference should cascade from that one change. 2. Second-Order Thinking — if magic exists, how does it affect economics? Law? War? Marriage? 3. The Iceberg — build 10x more than you show. The depth exists in the writer's mind and leaks through details. 4. Lived-In Texture — slang, idioms, folk sayings, superstitions. Culture reveals through language. 5. Constraints Create Creativity — the most interesting worlds have limitations, not superpowers. 6. Internal Consistency — the reader will forgive the impossible, but never the inconsistent. Test: can a resident of your world explain their morning routine? If yes, the world works.
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